Poll

Instant flag spawn

Yay
24 (66.7%)
Nay
12 (33.3%)

Total Members Voted: 36

Author Topic: Instant Flag Feedback  (Read 3350 times)

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Offline OurGloriousLeader

  • Posts: 41
Re: Instant Flag Feedback
« Reply #30 on: June 01, 2016, 02:34:43 PM »
Maps and rounds would play exactly the same with only one flag spawn point. Having it move allows different scenarios all over the map.

Offline Oliveran

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  • Posts: 3232
  • Class: Infantry
Re: Instant Flag Feedback
« Reply #31 on: June 01, 2016, 08:17:39 PM »
Also just one flag will make it stale fighting, which makes it boring.


Please teach me how to block :c

Offline Oliveran

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  • Posts: 3232
  • Class: Infantry
Re: Instant Flag Feedback
« Reply #32 on: June 06, 2016, 11:41:09 PM »
Update:
Flag raise time increased from 48 to 71 seconds
Archer classlimit lowered from 40 to 30%

Flagtime will be to see how relevant the flag raisetime is.
The archer classlimit change is to see if we need adjustments in percentage, and if cavalry will become too big of an issue or not - will also wiggle with a max amount of infantries (say, 70% or something like this) later on.
« Last Edit: June 06, 2016, 11:43:53 PM by Oliveran »


Please teach me how to block :c

Offline OurGloriousLeader

  • Posts: 41
Re: Instant Flag Feedback
« Reply #33 on: June 07, 2016, 09:57:03 AM »
yes
great
fantastic

BULLSEYE

Offline m1tchell23

  • Posts: 111
  • Class: Ranger
Re: Instant Flag Feedback
« Reply #34 on: June 07, 2016, 07:19:23 PM »
RIP IG_Battlegrounds
War does not favour the brave, but the cowardly.

Offline Apollo

  • Posts: 27
  • Kragen is newb
  • Class: Ranger
Re: Instant Flag Feedback
« Reply #35 on: June 07, 2016, 07:26:54 PM »
I think it would be a good idea to increase the time it takes to raise the flags

My idea went through ;)

Offline Oliveran

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  • Posts: 3232
  • Class: Infantry
Re: Instant Flag Feedback
« Reply #36 on: June 11, 2016, 04:12:02 PM »
Small update:
Going to try timer @ 3m instead of 3m30, as to see to that either the timer plays a bigger part into the play (as those extra 30 seconds are often when rounds end, resulting in either flags or playing a bit more risky pays off).


Please teach me how to block :c