Really like how detailed the map is, looks beautiful
(Haven't tested it so I can tell only from the screenshots)- Can cav ride up and down all the stairs? Would be good if that's possible.
- The accessible roofs are a bit too much and it doesn't look like there are multiple ways up. This will lead to archers camping up there and no chance for any infantries to go up the stairs and kill them. (Just imagine 10 Vaegir Archers on one of the roofs.) I would suggest removing every access to roofs/walls/high places. Maybe keep one or two but make it very hard to defend (e.g. no good cover, multiple ways up, no value for defending flags, ...)
- Flags spawn immediately on our server. Have you checked if both teams can reach every flag in more or less the same time? Do both teams have approximately the same chances of successfully defending the flag? Are flag spawns in general balanced?
-The map looks a bit small - did you check how long the teams need after spawning to reach the opposite team's spawn? You can spawn for 30 seconds I believe so it would be very good if it needs at least 20 seconds (Cavalry is delayed by 10 seconds). Worst thing is to spawn late (due to beeing new, downloading the map or the class balancing) and get killed instantly.
That's everything that jumped into my mind. Hope it helps and thanks for submitting your map
