Author Topic: Mount&Blade II: Bannerlords Announced  (Read 10571 times)

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Offline David

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Re: Mount&Blade II: Bannerlords Announced
« Reply #15 on: September 28, 2012, 10:20:24 PM »
I guess that's a good reason to apply for the Beta.

Offline Carl

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Re: Mount&Blade II: Bannerlords Announced
« Reply #16 on: September 29, 2012, 09:53:54 AM »
true

Offline TheBard

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Re: Mount&Blade II: Bannerlords Announced
« Reply #17 on: September 29, 2012, 01:24:16 PM »
tbh I lost any faith in TaleWorlds. Just have a look at the "development" of native. nearly all the features which made native multiplayer to that what it is, was delivered by the community.
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I swear he is only 18?  O_o
Drinking beer and wine is legal in Germany by the age of 16.
Drinking liquor is legal by the age of 18, same goes for tobacco products. Cigarettes used to be legal by the age of 16.
I've got no words to describe this moment  :o
Quote
bard: so sick of it. I'll kill my sister at some point.
[IG] Kekn: you love her still
[IG] Kekn: how cute
bard: if any guy would do harm to my sister
bard: I'll make him pay and beat the shit out of him.

Offline Ivarr

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Re: Mount&Blade II: Bannerlords Announced
« Reply #18 on: September 29, 2012, 07:15:37 PM »
tbh I lost any faith in TaleWorlds. Just have a look at the "development" of native. nearly all the features which made native multiplayer to that what it is, was delivered by the community.
I'm not sure I understand what exactly you mean. Usually community likes when the developers add features the community wants.
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Offline Le_Roux

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Re: Mount&Blade II: Bannerlords Announced
« Reply #19 on: September 30, 2012, 11:16:34 AM »
tbh I lost any faith in TaleWorlds. Just have a look at the "development" of native. nearly all the features which made native multiplayer to that what it is, was delivered by the community.
I guess we could thank them for making the game that moddable :P
we r   migghter worio---fighterrs of ''istnar''' and r fgighting evvill and creul rodoc and swadiaaans   llool xXDDDD heha

Offline TheBard

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Re: Mount&Blade II: Bannerlords Announced
« Reply #20 on: October 01, 2012, 01:40:12 PM »
What I mean is: Admin Tool, Bigger Servers etc. is made by the community for the community. Developing the game is actually the task of the developers. Of course it's nice of them to keep the game moddable, but they should at least provide stuff like an useful Admin Tool.
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Quote from: TheBard
Quote from: Folms.
I swear he is only 18?  O_o
Drinking beer and wine is legal in Germany by the age of 16.
Drinking liquor is legal by the age of 18, same goes for tobacco products. Cigarettes used to be legal by the age of 16.
I've got no words to describe this moment  :o
Quote
bard: so sick of it. I'll kill my sister at some point.
[IG] Kekn: you love her still
[IG] Kekn: how cute
bard: if any guy would do harm to my sister
bard: I'll make him pay and beat the shit out of him.

Offline Miwiw

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Re: Mount&Blade II: Bannerlords Announced
« Reply #21 on: October 01, 2012, 03:54:19 PM »
Oh well... developing the game is their work, until the game works! Then the community is doing most parts.

Just see Skyrim now. There will be (or already is) an official DLC which introduces Housing to Skyrim... but what did the community do? They already created a free and probably far better mod themselves...
Same happened with Oblivion.

Also a good example is WoW... community created many new HUDs and mods making things easier for the player. By now Blizzard took at least half of that over and now its actually possible to play WoW without any mod.. :P

Offline Deathstar

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Re: Mount&Blade II: Bannerlords Announced
« Reply #22 on: October 01, 2012, 05:43:44 PM »
I agree with and fully endorse Miwiw's statement.
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Offline TheBard

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Re: Mount&Blade II: Bannerlords Announced
« Reply #23 on: October 01, 2012, 07:38:40 PM »
It's their job however to fix bugs. The game isn't that huge, especially the multiplayer part. Maybe I'm thinking in different catogeries, but developing the multi player, which de facto didn't happen in Warband, is actually the devs job.
Creating single player mods and improvements is something what the community does. But games like Dota are just so popular because developers do permanently new stuff and tweak things so the game is dynamic and changes.
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Quote from: TheBard
Quote from: Folms.
I swear he is only 18?  O_o
Drinking beer and wine is legal in Germany by the age of 16.
Drinking liquor is legal by the age of 18, same goes for tobacco products. Cigarettes used to be legal by the age of 16.
I've got no words to describe this moment  :o
Quote
bard: so sick of it. I'll kill my sister at some point.
[IG] Kekn: you love her still
[IG] Kekn: how cute
bard: if any guy would do harm to my sister
bard: I'll make him pay and beat the shit out of him.

Offline yourNotAlone

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Re: Mount&Blade II: Bannerlords Announced
« Reply #24 on: October 02, 2012, 12:29:52 PM »
Well, but Dota and Warband aren't the same thing. You can't simply add new weapons or new character classes to warband. But I agree with you, devs should really pay more attetion on their game.
Btw. the community is what makes this game so unique and loved by some many peps.
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Offline TheBard

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Re: Mount&Blade II: Bannerlords Announced
« Reply #25 on: October 04, 2012, 04:30:42 PM »
It's rather comparing. I don't expect the devs to add permanently new weapons for example, that would overload the game. I expect them to polish their game, improving performance, weapons, maps, balancing out things.
Never ever the Devs listened to the community in terms of Multiplayer. No archer nerf, a buff. No Infantry buff, a nerf and so on.
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Quote from: TheBard
Quote from: Folms.
I swear he is only 18?  O_o
Drinking beer and wine is legal in Germany by the age of 16.
Drinking liquor is legal by the age of 18, same goes for tobacco products. Cigarettes used to be legal by the age of 16.
I've got no words to describe this moment  :o
Quote
bard: so sick of it. I'll kill my sister at some point.
[IG] Kekn: you love her still
[IG] Kekn: how cute
bard: if any guy would do harm to my sister
bard: I'll make him pay and beat the shit out of him.

Offline Tajulek

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Re: Mount&Blade II: Bannerlords Announced
« Reply #26 on: October 04, 2012, 10:18:36 PM »
Well... I don't know what to say! It can't be named 'trailer', it's soo strange. O_o Thing that TW's making new part of M&B makes me happy. This 'trailer' does not.

Offline David

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Re: Mount&Blade II: Bannerlords Announced
« Reply #27 on: October 05, 2012, 02:04:34 AM »
People seem dead set on calling this a trailer, it's not really a trailer just an official announcement, sort of like Skyrim's teaser. The trailers come when they actually have enough material to show something.

Offline Le_Roux

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Re: Mount&Blade II: Bannerlords Announced
« Reply #28 on: October 05, 2012, 07:23:11 AM »
It's rather comparing. I don't expect the devs to add permanently new weapons for example, that would overload the game. I expect them to polish their game, improving performance, weapons, maps, balancing out things.
Never ever the Devs listened to the community in terms of Multiplayer. No archer nerf, a buff. No Infantry buff, a nerf and so on.

It's rather hard to listen to the Warband community in total though, I mean, the amount of different opinions, all for which valid points can be made.
I guess I understand the devs "If it works, let's leave it be."
we r   migghter worio---fighterrs of ''istnar''' and r fgighting evvill and creul rodoc and swadiaaans   llool xXDDDD heha

Offline Cutlass

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Re: Mount&Blade II: Bannerlords Announced
« Reply #29 on: October 06, 2012, 12:55:04 PM »
MEW M&B2Z

who cares it sounds freaking AWSOME  ;)
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