Guard of Istiniar Forums

Server of the Guard => Server of the Guard => Topic started by: jon01 on April 10, 2018, 10:14:08 PM

Title: Any chance of new maps?
Post by: jon01 on April 10, 2018, 10:14:08 PM
Hi,

As someone who still plays on IG_Battlegrounds regularly, I thought it would be nice to see more than the same six maps.

Giving these three new maps a run on the server would be great:

Lavender Fort:
http://forum.guardofistiniar.org/index.php?topic=10454.msg130026#msg130026

Ruinesque:
http://forum.guardofistiniar.org/index.php?topic=10526.msg130799#msg130799

Slums Rush:
http://forum.guardofistiniar.org/index.php?topic=10521.msg130748#msg130748
Title: Re: Any chance of new maps?
Post by: Aeronwen on April 16, 2018, 08:09:49 PM
Good idea, maybe we should mix it up a bit.

Thanks for teh suggestion :)
Title: Re: Any chance of new maps?
Post by: Oliveran on April 18, 2018, 04:43:02 PM
Added slums rush to the map rotation. We'll see if it works well 😊
Title: Re: Any chance of new maps?
Post by: jon01 on April 19, 2018, 01:28:12 AM
Thanks for doing this. I had a lot of fun on IG today.

Here are some clips of the map being played on its first day:

https://youtu.be/fwybPxKR_4c

I noticed that rangers can still perform well on the map, yet somehow they don't feel obstructive to the action and sense of fun like they often do on other maps. It keeps them on their toes and encourages them to work with their team.
Title: Re: Any chance of new maps?
Post by: jon01 on April 24, 2018, 11:53:48 PM
Here are some more clips of the map being played in its first week:

https://youtu.be/d7RWV0D5UkE
Title: Re: Any chance of new maps?
Post by: jon01 on May 09, 2018, 12:48:53 AM
I've made some important updates to Slums Rush.

http://www.mediafire.com/file/cunql4azy9tkhm2/scn_multi_scene_slumsrush02.sco

I made the map a lot smaller - in particular, the side alleyways are much shorter, and the back alleyway has been removed. The pathway to the ruins from the first spawn has been made less treacherous/intimidating to players. I've also turned the first spawn's entry point to face the centre of the map. The two pathways leading away from the ruins from either spawn now both lead more quickly back to the ruins in the centre. The map's terrain is now less flat. And I've added a small ramp in the ruins to help cavalry walk off the ledge if they get stuck on it.
Title: Re: Any chance of new maps?
Post by: Oliveran on May 09, 2018, 12:14:10 PM
Updated.
Title: Re: Any chance of new maps?
Post by: jon01 on June 11, 2018, 04:24:56 PM
Here's another video of the map being played - this time using Greed's POV from his stream interspliced with my own.

https://youtu.be/nYgdI1ZStAk